Alpha 20251106
# Alpha 20251106. Playable at https://subscribepage.io/ZnunbV
### Enhancements
- Items are auto-equipped when picked up, if that slot is empty
- The message log now shows the most recent message at the top, rather than at the bottom
- New floating text appears when picking up items
- New floating text appears when affected by status effects
- New floating text appears when doing or taking damage
- General improvements to message history UI
- Updated light sources sprite, so are not confused with fire!
- When selecting items in the inventory via 0-9 hotkeys, selected item appears highlighted.
- Now there is a hotkey to trash stuff! No more needless mouse clickity
- Inventory now shows item details
- Inventory now shows hints of better/worst item stats
- Added alpha testers to credits
- Added dust particles on player movement
- When player takes damage, color represents the damage type
### Bug fixes
- Combat log: Fixed names of entities sometimes not showing up
- Dungeons: Fixed bug that made some enemies to never appear
- Dungeons: Fixed bug where water sometimes wouldn't remove fire effect
- Dungeons: Fixed bug where only one type of food would appear
- Inventory: Fixed inventory UI miss-alignment
- Inventory: Fixed bug where you would auto-equip consumable items
- Menu: 'Abandon run' button now works properly
Ad Iterum
A dark-themed roguelike
| Status | In development |
| Author | unreleasedgamedev |
| Genre | Adventure |
| Tags | 2D, Cyberpunk, Dark, Horror, Indie, No AI, Pixel Art, Retro, Roguelike, Singleplayer |
| Languages | English |
More posts
- Alpha 202511102 hours ago
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- Alpha 202511271 day ago
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